Viewing the resource: Crafting the Ultimate Trend-Catching Machine: A Deep Dive into Our MA Crossover EA 😎

Crafting the Ultimate Trend-Catching Machine: A Deep Dive into Our MA Crossover EA 😎

Allan Munene Mutiiria 2025-06-21 12:06:38 69 Views
Join us for a wild, detailed, and downright fun ride through our MQL5 code that automates trend trad...

Alright, trading legends, grab your treasure maps and rum, ‘cause we’re about to forge an MQL5 Expert Advisor (EA) that’s like a pirate ship chasing forex gold! This ain’t just code—it’s a swashbuckling adventure we’re building together, and we’re gonna lay it out with a flow so slick it’s like sailing on a calm sea. We’ll keep it pro, stuffed with detail to make you a coding captain, and spiced with humor and examples—like picturing you as a pirate nabbing pips—so you stay wide awake and chuckling. Our mission? Craft a bot that snags trends with moving average crossovers, checks RSI for momentum, trades only on prime days, flashes a dashboard cooler than a ship’s figurehead, and trails profits like a pirate hoarding loot. See below.

Let’s splice the mainbrace and get coding! 🏴‍☠️

Step 1: Rigging the Ship—Setting Up Our Pirate Crew ⚙️

First, we’re rigging our pirate ship, gathering the crew and gear to sail the forex seas. This is like outfitting a galleon with cannons, sails, and a trusty compass before hunting treasure.

sinput group "GENERAL SETTINGS"
sinput double inpLots = 0.01; // LotSize
input int inpSLPts = 300; // Stoploss Points
input double inpR2R = 1.0; // Risk to Reward Ratio
sinput ulong inpMagicNo = 1234567; // Magic Number
input bool inpisAllowTrailingStop = true; // Apply Trailing Stop?
input int inpTrailPts = 50; // Trailing Stop Points
input int inpMinTrailPts = 50; // Minimum Trailing Stop Points

sinput group "INDICATOR SETTINGS"
input int inpMA_Fast_Period = 14; // Fast MA Period
input ENUM_MA_METHOD inpMA_Fast_Method = MODE_EMA; // Fast MA Method
input int inpMA_Slow_Period = 50; // Slow MA Period
input ENUM_MA_METHOD inpMA_Slow_Method = MODE_EMA; // Slow MA Method

sinput group "FILTER SETTINGS"
input ENUM_TIMEFRAMES inpRSI_Tf = PERIOD_CURRENT; // RSI Timeframe
input int inpRSI_Period = 14; // RSI Period
input ENUM_APPLIED_PRICE inpRSI_Applied_Price = PRICE_CLOSE; // RSI Application Price
input double inpRsiBUYThreshold = 50; // BUY Signal Threshold
input double inpRsiSELLThreshold = 50; // SELL Signal Threshold

input bool Sunday = false; // Trade on Sunday?
input bool Monday = false; // Trade on Monday?
input bool Tuesday = true; // Trade on Tuesday?
input bool Wednesday = true; // Trade on Wednesday?
input bool Thursday = true; // Trade on Thursday?
input bool Friday = false; // Trade on Friday?
input bool Saturday = false; // Trade on Saturday?

int OnInit(){
   handleMAFast = iMA(_Symbol,_Period,inpMA_Fast_Period,0,inpMA_Fast_Method,PRICE_CLOSE);
   handleMASlow = iMA(_Symbol,_Period,inpMA_Slow_Period,0,inpMA_Slow_Method,PRICE_CLOSE);
   handleRSIFilter = iRSI(_Symbol,inpRSI_Tf,inpRSI_Period,inpRSI_Applied_Price);
   
   if (handleMAFast == INVALID_HANDLE || handleMASlow == INVALID_HANDLE || handleRSIFilter == INVALID_HANDLE){
      Print("ERROR! Unable to create the indicator handles. Reveting Now!");
      return (INIT_FAILED);
   }
   
   if (inpMA_Fast_Period <= 0 || inpMA_Slow_Period <= 0 || inpRSI_Period <= 0){
      Print("ERROR! Periods cannot be <= 0. Reverting Now!");
      return (INIT_PARAMETERS_INCORRECT);
   }
   
   ArraySetAsSeries(bufferMAFast,true);
   ArraySetAsSeries(bufferMASlow,true);
   ArraySetAsSeries(bufferRSIFilter,true);
   
   obj_Trade.SetExpertMagicNumber(inpMagicNo);
   
   createDashboard();
   
   Print("SUCCESS INITIALIZATION. ACCOUNT TYPE = ",trading_Account_Mode());
   
   return(INIT_SUCCEEDED);
}

We kick off by decking out our ship with settings—our pirate code. We set a lot size (0.01, like a small cannon), stop loss (300 pips to dodge sharks), risk-to-reward ratio (1.0 for balanced plunder), and a magic number (1234567, our ship’s flag to track loot). We enable trailing stops (50 pips) with a minimum trail (50 pips), like a net dragging gold as we sail. These inputs are grouped like rum barrels, easy to tweak for any pirate’s taste.

Next, we load our navigation tools—indicators. We’ve got a fast 14-period EMA, darting like a lookout in the crow’s nest, and a slow 50-period EMA, steady like a ship’s keel. We add a 14-period RSI to check market vibes, like sniffing the wind for storm or calm. These indicators get handles—think ropes tying them to the mast—and their data goes into buffers, like a ship’s logbook. If a handle snaps or periods are zero (like forgetting the rum), we log an error and abandon ship.

We tag our trades with the magic number, ensuring our loot doesn’t mix with other pirates’. For swagger, we hoist a dashboard on the chart—a black panel with blue borders flashing the EA’s name, account type (demo or real, like a pirate’s rank), and timeframe, like a ship’s flag waving proud. It’s our command center, keeping us sharp as we sail. With the ship rigged and crew ready, we’re set to hunt treasure!

Step 2: Spotting the Booty—Hunting Trade Signals 🧭

Ship rigged? Time to scan the seas for treasure, like a pirate peering through a spyglass for a galleon’s glint. This is where we hunt moving average crossovers, confirm with RSI, and check if it’s a trading day.

bool isNewBar(){
   static int lastBarCount = 0;
   int currentBarCount = iBars(_Symbol,_Period);
   if (currentBarCount > lastBarCount){
      lastBarCount = currentBarCount;
      return true;
   }
   return false;
}

void OnTick(){
   if (CopyBuffer(handleMAFast,0,0,3,bufferMAFast) < 3){
      Print("ERROR! Failed to retrieve the requested FAST MA data. Reverting.");
      return;
   }
   if (CopyBuffer(handleMASlow,0,0,3,bufferMASlow) < 3){
      Print("ERROR! Failed to retrieve the requested SLOW MA data. Reverting.");
      return;
   }
   if (CopyBuffer(handleRSIFilter,0,0,3,bufferRSIFilter) < 3){
      Print("ERROR! Failed to retrieve the requested RSI data. Reverting.");
      return;
   }
   
   if (isNewBar()){
      bool isMACrossOverBuy = bufferMAFast[1] > bufferMASlow[1] && bufferMAFast[2] <= bufferMASlow[2];
      bool isMACrossOverSell = bufferMAFast[1] < bufferMASlow[1] && bufferMAFast[2] >= bufferMASlow[2];
      
      bool isRSIConfirmBuy = bufferRSIFilter[1] >= inpRsiBUYThreshold;
      bool isRSIConfirmSell = bufferRSIFilter[1] <= inpRsiSELLThreshold;
      
      if (isMACrossOverBuy){
         if (isRSIConfirmBuy){
            Print("BUY SIGNAL");
            if (isCheckTradingDaysFilter()){
               double Ask = SymbolInfoDouble(_Symbol,SYMBOL_ASK);
               double Bid = SymbolInfoDouble(_Symbol,SYMBOL_BID);
               
               double openPrice = Ask;
               double stoploss = Bid - inpSLPts*_Point;
               double takeprofit = Bid + (inpSLPts*inpR2R)*_Point;
               string comment = "BUY TRADE";
               
               obj_Trade.Buy(inpLots,_Symbol,openPrice,stoploss,takeprofit,comment);
               ulong ticket = 0;
               ticket = obj_Trade.ResultOrder();
               if (ticket > 0){
                  Print("SUCCESS. Opened the BUY position with ticket # ",ticket);
               }
               else {Print("ERROR! Failed to open the BUY position.");}
            }
            datetime textTime = iTime(_Symbol,_Period,1);
            double textPrice = iLow(_Symbol,_Period,1);
            createSignalText(textTime,textPrice,221,1,clrBlue,-90,"Buy Signal");
         }
      }
      else if (isMACrossOverSell){
         if (isRSIConfirmSell){
            Print("SELL SIGNAL");
            if (isCheckTradingDaysFilter()){
               double Ask = SymbolInfoDouble(_Symbol,SYMBOL_ASK);
               double Bid = SymbolInfoDouble(_Symbol,SYMBOL_BID);
               
               double openPrice = Bid;
               double stoploss = Ask + inpSLPts*_Point;
               double takeprofit = Ask - (inpSLPts*inpR2R)*_Point;
               string comment = "SELL TRADE";
               
               obj_Trade.Sell(inpLots,_Symbol,openPrice,stoploss,takeprofit,comment);
               ulong ticket = 0;
               ticket = obj_Trade.ResultOrder();
               if (ticket > 0){
                  Print("SUCCESS. Opened the SELL position with ticket # ",ticket);
               }
               else {Print("ERROR! Failed to open the SELL position.");}
            }
            datetime textTime = iTime(_Symbol,_Period,1);
            double textPrice = iHigh(_Symbol,_Period,1);
            createSignalText(textTime,textPrice,222,-1,clrRed,90,"Sell Signal");
         }
      }
   }
}

Every market tick is like a glint on the horizon, so we grab the latest data from our indicators—fast MA, slow MA, and RSI—like scanning with a spyglass. We need three data points each to spot patterns, like eyeing three sails to confirm a ship. If we come up short, we log an error and wait, like a pirate pausing for clearer seas.

We only swing our swords on new candles, avoiding rapid-fire trades like a drunk pirate swinging wildly. For a buy signal, the fast MA must cross above the slow MA, like spotting a treasure ship on the rise, signaling a bullish haul. But we’re savvy—we check RSI is above 50, showing the ship’s got wind in its sails, like a gust pushing it forward. For a sell, the fast MA dips below the slow MA, like a ship sinking, with RSI below 50, hinting at a bearish storm.

We’re choosy pirates, so we consult our calendar, like ensuring it’s Wednesday, not a sleepy Sunday. If today’s not on our trading list (Tuesday–Thursday by default), we log “Trade REJECTED” like a captain saying, “No plunder today, mates!” When the stars align—crossover, RSI, and day—we’re ready to pounce. First, we splash a blue arrow (buy) or red arrow (sell) with a “Buy Signal” or “Sell Signal” label on the chart, like planting a Jolly Roger to mark our loot. It’s our “Argh, treasure!” moment!

Step 3: Plundering the Loot—Firing Off Trades 💥

Treasure ship spotted? Time to fire the cannons and seize the loot! This is where we open trades, set stop losses, take profits, and let the trailing stop rake in extra gold.

void OnTick(){
   // ... (signal detection code as above)
   if (isMACrossOverBuy){
      if (isRSIConfirmBuy){
         Print("BUY SIGNAL");
         if (isCheckTradingDaysFilter()){
            double Ask = SymbolInfoDouble(_Symbol,SYMBOL_ASK);
            double Bid = SymbolInfoDouble(_Symbol,SYMBOL_BID);
            
            double openPrice = Ask;
            double stoploss = Bid - inpSLPts*_Point;
            double takeprofit = Bid + (inpSLPts*inpR2R)*_Point;
            string comment = "BUY TRADE";
            
            obj_Trade.Buy(inpLots,_Symbol,openPrice,stoploss,takeprofit,comment);
            ulong ticket = 0;
            ticket = obj_Trade.ResultOrder();
            if (ticket > 0){
               Print("SUCCESS. Opened the BUY position with ticket # ",ticket);
            }
            else {Print("ERROR! Failed to open the BUY position.");}
         }
         datetime textTime = iTime(_Symbol,_Period,1);
         double textPrice = iLow(_Symbol,_Period,1);
         createSignalText(textTime,textPrice,221,1,clrBlue,-90,"Buy Signal");
      }
   }
   else if (isMACrossOverSell){
      if (isRSIConfirmSell){
         Print("SELL SIGNAL");
         if (isCheckTradingDaysFilter()){
            double Ask = SymbolInfoDouble(_Symbol,SYMBOL_ASK);
            double Bid = SymbolInfoDouble(_Symbol,SYMBOL_BID);
            
            double openPrice = Bid;
            double stoploss = Ask + inpSLPts*_Point;
            double takeprofit = Ask - (inpSLPts*inpR2R)*_Point;
            string comment = "SELL TRADE";
            
            obj_Trade.Sell(inpLots,_Symbol,openPrice,stoploss,takeprofit,comment);
            ulong ticket = 0;
            ticket = obj_Trade.ResultOrder();
            if (ticket > 0){
               Print("SUCCESS. Opened the SELL position with ticket # ",ticket);
            }
            else {Print("ERROR! Failed to open the SELL position.");}
         }
         datetime textTime = iTime(_Symbol,_Period,1);
         double textPrice = iHigh(_Symbol,_Period,1);
         createSignalText(textTime,textPrice,222,-1,clrRed,90,"Sell Signal");
      }
   }
   if (inpisAllowTrailingStop){
      applyTrailingStop(inpTrailPts,obj_Trade,inpMagicNo,inpMinTrailPts);
   }
}

For a buy, we lock onto the ask price, like aiming cannons at a treasure ship’s hull. We set a stop loss 300 pips below the bid to dodge cannonballs and a take profit at 300 pips (1:1 risk-reward, adjustable like divvying up loot). We fire with a 0.01-lot size, labeling it “BUY TRADE” and tagging it with our magic number, like naming our ship “GoldPlunderer.” If the trade lands, we log “SUCCESS!” with the ticket, like hoisting a captured flag; if it misfires, we growl “ERROR!” like a jammed cannon.

Sells follow suit, using the bid price, stop loss 300 pips above the ask, and take profit below. We log every shot, keeping our captain’s log sharper than a cutlass. If trailing stops are on, we trail 50 pips behind the price when profits hit 50 pips, like dragging a net to scoop extra gold. This trailing trick lets us sail longer without sinking.

Each trade gets a glowing arrow and text on the chart, like a pirate’s tattoo bragging, “I nabbed this loot!” It’s our map marker, ensuring we know where the treasure’s flowing.

Step 4: Sailing Steady—Managing Trades and Filters ⚓

With loot pouring in, we gotta keep the ship steady, managing trades and filters like a captain dodging reefs and storms.

void applyTrailingStop(int slpoints, CTrade &trade_object,ulong magicno=0,int minProfitPts=0){
   double buySl = NormalizeDouble(SymbolInfoDouble(_Symbol,SYMBOL_BID) - slpoints*_Point,_Digits);
   double sellSl = NormalizeDouble(SymbolInfoDouble(_Symbol,SYMBOL_ASK) + slpoints*_Point,_Digits);
   
   for (int i=PositionsTotal()-1; i>=0; i--){
      ulong ticket = PositionGetTicket(i);
      if (ticket > 0){
         if (PositionSelectByTicket(ticket)){
            if (PositionGetSymbol(POSITION_SYMBOL) == _Symbol &&
               (magicno == 0 || PositionGetInteger(POSITION_MAGIC) == magicno)
            ){
               double positionOpenPrice = PositionGetDouble(POSITION_PRICE_OPEN);
               double positionSl = PositionGetDouble(POSITION_SL);
               
               if (PositionGetInteger(POSITION_TYPE) == POSITION_TYPE_BUY){
                  double minProfitPrice = NormalizeDouble((positionOpenPrice+minProfitPts*_Point),_Digits);
                  if (buySl > minProfitPrice &&
                     buySl > positionOpenPrice &&
                     (positionSl == 0 || buySl > positionSl)
                  ){
                     trade_object.PositionModify(ticket,buySl,PositionGetDouble(POSITION_TP));
                  }
               }
               else if (PositionGetInteger(POSITION_TYPE) == POSITION_TYPE_SELL){
                  double minProfitPrice = NormalizeDouble((positionOpenPrice-minProfitPts*_Point),_Digits);
                  if (sellSl < minProfitPrice &&
                     sellSl < positionOpenPrice &&
                     (positionSl == 0 || sellSl < positionSl)
                  ){
                     trade_object.PositionModify(ticket,sellSl,PositionGetDouble(POSITION_TP));
                  }
               }
            }
         }
      }
   }
}

bool isCheckTradingDaysFilter(){
   MqlDateTime dateTIME;
   TimeToStruct(TimeCurrent(),dateTIME);
   string today = "DAY OF WEEK";
   
   if (dateTIME.day_of_week == 0){today = "SUNDAY";}
   if (dateTIME.day_of_week == 1){today = "MONDAY";}
   if (dateTIME.day_of_week == 2){today = "TUESDAY";}
   if (dateTIME.day_of_week == 3){today = "WEDNESDAY";}
   if (dateTIME.day_of_week == 4){today = "THURSDAY";}
   if (dateTIME.day_of_week == 5){today = "FRIDAY";}
   if (dateTIME.day_of_week == 6){today = "SATURDAY";}
   
   if (
      (dateTIME.day_of_week == 0 && Sunday == true) ||
      (dateTIME.day_of_week == 1 && Monday == true) ||
      (dateTIME.day_of_week == 2 && Tuesday == true) ||
      (dateTIME.day_of_week == 3 && Wednesday == true) ||
      (dateTIME.day_of_week == 4 && Thursday == true) ||
      (dateTIME.day_of_week == 5 && Friday == true) ||
      (dateTIME.day_of_week == 6 && Saturday == true)
   ){
      Print("Today is on ",today,". Trade ACCEPTED.");
      return true;
   }
   else {
      Print("Today is on ",today,". Trade REJECTED.");
      return false;
   }
}

Our trailing stop is the ship’s first mate, checking each trade like a lookout scanning for reefs. For buys, it trails 50 pips below the bid if profits clear 50 pips, like shifting sails to catch more wind. For sells, it trails above the ask, securing loot like a locked chest. We only adjust if the new stop’s better, like swapping a rusty anchor for a shiny one, and filter by our magic number to avoid other ships’ cargo.

The day filter is our ship’s almanac, checking if today’s a plunder day (e.g., Wednesday) or a rest day (e.g., Sunday). We read the market’s clock, like checking the stars, and match it against our settings. If it’s a go, we log “Trade ACCEPTED”; if not, “Trade REJECTED,” like a captain ordering, “Drop anchor, mates!” This keeps us sailing only when the seas are ripe.

Step 5: Docking the Galleon—Cleaning Up and Feasting 🍻

When the plunder’s done, or we’re ready to feast, we dock the ship and clean up. This is our shutdown phase, leaving no treasure behind.

void OnDeinit(const int reason){
   IndicatorRelease(handleMAFast);
   IndicatorRelease(handleMASlow);
   IndicatorRelease(handleRSIFilter);
   
   deleteDashboard();
}

void deleteDashboard(){
   ObjectDelete(0,DASH_MAIN);
   ObjectDelete(0,DASH_ICON1);
   ObjectDelete(0,DASH_ICON2);
   ObjectDelete(0,DASH_HEAD);
   ObjectDelete(0,DASH_NAME);
   ObjectDelete(0,DASH_COMPANY);
   ObjectDelete(0,DASH_OS);
   ObjectDelete(0,DASH_PERIOD);

   ChartRedraw();
}

We unhook our indicators—fast MA, slow MA, RSI—like stashing cannons in the hold, freeing memory. We clear our dashboard, wiping the black panel with its blue borders and labels for EA name, account, and timeframe, like striking the ship’s colors. This leaves the chart clean, ready for the next raid, like a port sparkling after a festival.

We log every move, from rigging to docking, like a pirate’s logbook fit for a tavern tale. Errors? We catch ‘em with lines like “Failed to open trade—cannon jammed!” to debug faster than a rum-fueled duel. Our dashboard, with its pirate-chic design, stays lit during trading, like a tavern sign glowing under starry skies.

Step 6: Showing Off the Loot—Adding That Dashboard Swagger 🎨

Before we feast, let’s flaunt our ship’s style with the dashboard, ‘cause pirates love a bit of bling.

void createDashboard(){
   createRecLabel(DASH_MAIN,10,50+30,200,120,clrBlack,2,clrBlue,BORDER_FLAT,STYLE_SOLID);
   
   createLabel(DASH_ICON1,13,53+30,CharToString(40),clrRed,17,"Wingdings");
   createLabel(DASH_ICON2,180,53+30,"@",clrWhite,17,"Webdings");
   createLabel(DASH_HEAD,65,53+30,"Dashboard",clrWhite,14,"Impact");
   
   createLabel(DASH_NAME,20,90+30,"EA Name: "+__FILE__,clrWhite,10,"Calibri");
   createLabel(DASH_COMPANY,20,90+30+15,"LTD: "+AccountInfoString(ACCOUNT_COMPANY),clrWhite,10,"Calibri");
   createLabel(DASH_OS,20,90+30+15+15,"OS: "+TerminalInfoString(TERMINAL_OS_VERSION),clrWhite,10,"Calibri");
   createLabel(DASH_PERIOD,20,90+30+15+15+15,"Period: "+EnumToString(Period()),clrWhite,10,"Calibri");
}

void createRecLabel(string objNAME,int xD,int yD,int xS,int yS,
                  color clrBg,int widthBorder,color clrBorder = clrNONE,
                  ENUM_BORDER_TYPE borderType = BORDER_FLAT,ENUM_LINE_STYLE borderStyle = STYLE_SOLID
){
   ResetLastError();
   if (!ObjectCreate(0,objNAME,OBJ_RECTANGLE_LABEL,0,0,0)){
      Print(__FUNCTION__,": Failed to create the REC LABEL. Error Code = ",_LastError);
      return (false);
   }
   
   ObjectSetInteger(0, objNAME,OBJPROP_XDISTANCE, xD);
   ObjectSetInteger(0, objNAME,OBJPROP_YDISTANCE, yD);
   ObjectSetInteger(0, objNAME,OBJPROP_XSIZE, xS);
   ObjectSetInteger(0, objNAME,OBJPROP_YSIZE, yS);
   ObjectSetInteger(0, objNAME,OBJPROP_CORNER, CORNER_LEFT_UPPER);
   ObjectSetInteger(0, objNAME,OBJPROP_BGCOLOR, clrBg);
   ObjectSetInteger(0, objNAME,OBJPROP_BORDER_TYPE, borderType);
   ObjectSetInteger(0, objNAME,OBJPROP_STYLE, borderStyle);
   ObjectSetInteger(0, objNAME,OBJPROP_WIDTH, widthBorder);
   ObjectSetInteger(0, objNAME,OBJPROP_COLOR, clrBorder);
   ObjectSetInteger(0, objNAME,OBJPROP_BACK, false);
   ObjectSetInteger(0, objNAME,OBJPROP_STATE, false);
   ObjectSetInteger(0, objNAME,OBJPROP_SELECTABLE, false);
   ObjectSetInteger(0, objNAME,OBJPROP_SELECTED, false);
   
   ChartRedraw(0);
   
   return (true);
}

void createLabel(string objNAME,int xD,int yD,string txt,
                  color clrTxt = clrBlack,int fontSize = 12,
                  string font = "Arial Rounded MT Bold"
){
   ResetLastError();
   if (!ObjectCreate(0,objNAME,OBJ_LABEL,0,0,0)){
      Print(__FUNCTION__,": Failed to create the LABEL. Error Code = ",_LastError);
      return (false);
   }
   
   ObjectSetInteger(0, objNAME,OBJPROP_XDISTANCE, xD);
   ObjectSetInteger(0, objNAME,OBJPROP_YDISTANCE, yD);
   ObjectSetInteger(0, objNAME,OBJPROP_CORNER, CORNER_LEFT_UPPER);
   ObjectSetString(0, objNAME,OBJPROP_TEXT, txt);
   ObjectSetInteger(0, objNAME,OBJPROP_COLOR, clrTxt);
   ObjectSetString(0, objNAME,OBJPROP_FONT, font);
   ObjectSetInteger(0, objNAME,OBJPROP_FONTSIZE, fontSize);
   ObjectSetInteger(0, objNAME,OBJPROP_BACK, false);
   ObjectSetInteger(0, objNAME,OBJPROP_STATE, false);
   ObjectSetInteger(0, objNAME,OBJPROP_SELECTABLE, false);
   ObjectSetInteger(0, objNAME,OBJPROP_SELECTED, false);
   
   ChartRedraw(0);
   
   return (true);
}

Our dashboard is the ship’s figurehead, carved with swagger. We paint a black rectangle with blue borders, like a pirate flag, and slap on labels for the EA’s name, account details, and timeframe, using fonts like “Impact” and “Calibri” for that tavern-sign vibe. We add cheeky icons—a red Wingdings symbol and a white Webdings “@”—like skull-and-crossbones flair. This dashboard isn’t just bling; it’s our command deck, keeping us sharp as we plunder.

Imagine you’re Captain Jack Sparrow, eyeing a treasure ship (trend), checking the wind (RSI), and only sailing on Wednesday—that’s our EA! It’s a pro-level bot with pirate charm, ensuring you don’t snooze with its customizable inputs, like picking your rum flavor (lot size, trading days). Want to trade Fridays? Flip the switch! Need a bigger haul? Tweak the risk-reward! It’s your ship, mate. See below.

Why This EA’s Pure Gold (and Keeps You Hooked!) 🏝️

This EA is a pirate’s dream, snagging trends with MA crossovers like a hook grabbing gold, confirming with RSI like a spyglass spotting sails, and trading only on prime days like a captain with a tide chart. The trailing stop hoards pips like a treasure vault, and the dashboard’s cooler than a rum-soaked beach party. It’s pro trading with a side of “Argh!” keeping you awake with laughs and flexibility to match your pirate style. Example? Picture nabbing 300 pips on EURUSD ‘cause the fast MA crossed up on a Wednesday with RSI screaming “Go!”—that’s this bot’s vibe!

Putting It All Together

To sail this EA:

  1. Crack open MetaEditor in MetaTrader 5 like you’re storming a tavern.

  2. Paste the code, compile (F5), and fix typos—nobody wants a leaky ship.

  3. Drop the EA on your chart, tweak inputs like lot size or trading days, and hoist AutoTrading.

  4. Watch it plunder trends with arrows, a dope dashboard, and trailing stops, like a pirate epic unfolding.

  5. Stay sharp—test on a demo first, ‘cause even pirates scout before a raid!

Conclusion

We’ve forged a trend-plundering powerhouse that rides MA crossovers, checks RSI, trades on the right days, and rocks a dashboard slicker than a pirate’s swagger. This MQL5 code is our treasure chest, explained with detail to make you a coding captain, humor to keep you grinning, and flow to carry you like a trade wind. Ready to sail? Check our video guide on the website for a front-row seat to this pirate adventure. Now go nab those pips! 🏴‍☠️

Disclaimer: Trading’s like sailing a stormy sea—thrilling but risky. Losses can exceed deposits. Test on a demo account before going live.

Disclaimer: The ideas and strategies presented in this resource are solely those of the author and are intended for informational and educational purposes only. They do not constitute financial advice, and past performance is not indicative of future results. All materials, including but not limited to text, images, files, and any downloadable content, are protected by copyright and intellectual property laws and are the exclusive property of Forex Algo-Trader or its licensors. Reproduction, distribution, modification, or commercial use of these materials without prior written consent from Forex Algo-Trader is strictly prohibited and may result in legal action. Users are advised to exercise extreme caution, perform thorough independent research, and consult with qualified financial professionals before implementing any trading strategies or decisions based on this resource, as trading in financial markets involves significant risk of loss.

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