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Trade Assistant GUI Price Line Tool in MQL5

Allan Munene Mutiiria 2025-06-26 14:18:17 93 Views
This MQL5 EA displays draggable price lines for setting entry, SL, and TP levels for a buy limit ord...

Introduction

Imagine navigating your trades from a precision trading cockpit, using a graphical interface to set price levels with seamless control. The Trade Assistant GUI Tool EA is your advanced trade planning tool, designed to enhance manual trading on MetaTrader 5 by displaying draggable horizontal lines for setting entry price, stop loss (SL), and take profit (TP) levels, preconfigured for a buy limit order. The tool, built via "createButton()" and "createHL()", creates three lines ("PR_HL", "SL_HL", "TP_HL") and five rectangles ("REC1", "REC2", "REC3", "REC4", "REC5") to visualize and adjust trade parameters, with real-time point distance calculations displayed via "update_Text()". Managed through mouse events ("OnChartEvent()", "CHARTEVENT_MOUSE_MOVE"), the interface supports dragging lines to set levels but does not execute trades, requiring manual order placement. This non-trading EA suits traders seeking a visual aid for precise trade setup, ideal for integration with external signal strategies.

This article is crafted with a professional, engaging, and seamless narrative, flowing like a well-calibrated trading cockpit, designed to inform and captivate readers. Tailored for both novice and experienced traders, we’ll dissect each code component with clear, precise explanations, as if guiding an apprentice pilot through a trade planning project. With vivid examples—like setting a buy limit on EURUSD—and a polished tone, we’ll explore how the EA initializes, builds the interface, handles interactions, and ensures cleanup. Using a precision trading cockpit metaphor, this guide will illuminate the code’s technical rigor, empowering you to plan trades with confidence. Let’s activate the system and begin this trading expedition!

Strategy Blueprint

Let’s outline the EA’s interface framework, like drafting specifications for a trading cockpit:

  • Interface Setup: Creates draggable horizontal lines ("PR_HL", "SL_HL", "TP_HL") and rectangles ("REC1", "REC3", "REC5") for a buy limit order, using "createButton()", "createHL()".

  • Price Adjustment: Allows dragging of entry, SL, and TP lines via "OnChartEvent()", with real-time point calculations ("Get_Price_d()", "update_Text()") for distances.

  • Visual Design: Uses "ObjectCreate()", "ObjectSetInteger()", and "ChartXYToTimePrice()" to display lines and labels, with colors (e.g., green for TP, red for SL) for clarity.

  • Execution: Initializes lines in "OnInit()", updates positions on mouse move ("OnChartEvent()"), with no trading logic ("OnTick()" empty).

  • Enhancements: Adding order execution, configurable order types, or lot size input could improve functionality. This framework streamlines manual trade planning with precision, offering a visual interface for buy limit setups.

Code Implementation

Let’s step into the trading cockpit and dissect the MQL5 code that powers this Trade Assistant GUI Tool EA. We’ll guide you through each phase like expert pilots, ensuring the narrative flows seamlessly with professional clarity and engaging precision that captivates readers. We’ll cover initialization, interface creation, interaction handling, and cleanup, with detailed explanations and examples—like setting a buy limit on EURUSD—to make it accessible for beginners. Each phase will build on the last, crafting a cohesive technical narrative that transforms code into a compelling trade planning project. Let’s power up the system and begin!

Phase 1: Constructing the Framework—Initialization

We start by building the interface system, initializing the graphical lines.

//+------------------------------------------------------------------+
//|                                         TRADE ASSISTANT GUI TOOL |
//|      Copyright 2025, ALLAN MUNENE MUTIIRIA. #@Forex Algo-Trader. |
//|                           https://youtube.com/@ForexAlgo-Trader? |
//+------------------------------------------------------------------+
#property copyright "Copyright 2025, ALLAN MUNENE MUTIIRIA. #@Forex Algo-Trader"
#property link      "https://youtube.com/@ForexAlgo-Trader?"
#property version   "1.00"

#define REC1 "REC1"
#define REC2 "REC2"
#define REC3 "REC3"
#define REC4 "REC4"
#define REC5 "REC5"
#define TP_HL "TP_HL"
#define SL_HL "SL_HL"
#define PR_HL "PR_HL"

double Get_Price_d(string name){return ObjectGetDouble(0,name,OBJPROP_PRICE);}
string Get_Price_s(string name){return DoubleToString(ObjectGetDouble(0,name,OBJPROP_PRICE),_Digits);}
string update_Text(string name, string val){return (string)ObjectSetString(0,name,OBJPROP_TEXT,val);}

int xd1,yd1,xs1,ys1,xd2,yd2,xs2,ys2,xd3,yd3,xs3,ys3,xd4,yd4,xs4,ys4,xd5,yd5,xs5,ys5;

int OnInit(){
   createButton(REC1,"",300,20,400,30,clrWhite,clrGreen,13,clrWhite,"Arial Black");
   xd1 = (int)ObjectGetInteger(0,REC1,OBJPROP_XDISTANCE);
   yd1 = (int)ObjectGetInteger(0,REC1,OBJPROP_YDISTANCE);
   xs1 = (int)ObjectGetInteger(0,REC1,OBJPROP_XSIZE);
   ys1 = (int)ObjectGetInteger(0,REC1,OBJPROP_YSIZE);
   xd2 = xd1;
   yd2 = yd1 + ys1;
   xs2 = xs1;
   ys2 = 150;
   xd3 = xd2;
   yd3 = yd2 + ys2;
   xs3 = xs2;
   ys3 = 30;
   xd4 = xd3;
   yd4 = yd3 + ys3;
   xs4 = xs3;
   ys4 = 150;
   xd5 = xd4;
   yd5 = yd4 + ys4;
   xs5 = xs4;
   ys5 = 30;
   datetime dt_tp=0,dt_sl=0,dt_prc=0;
   double price_tp=0,price_sl=0,price_prc=0;
   int window = 0;
   ChartXYToTimePrice(0,xd1,yd1+ys1,window,dt_tp,price_tp);
   ChartXYToTimePrice(0,xd3,yd3+ys3,window,dt_prc,price_prc);
   ChartXYToTimePrice(0,xd5,yd5+ys5,window,dt_sl,price_sl);
   createHL(TP_HL,dt_tp,price_tp,clrAqua);
   createHL(PR_HL,dt_prc,price_prc,clrBlue);
   createHL(SL_HL,dt_sl,price_sl,clrRed);
   createButton(REC2,"",xd2,yd2,xs2,ys2,clrWhite,clrNONE,12,clrWhite);
   createButton(REC3,"",xd3,yd3,xs3,ys3,clrBlack,clrWhite,13,clrNONE,"Arial Black");
   createButton(REC4,"",xd4,yd4,xs4,ys4,clrWhite,ColorToARGB(clrWhite,255),12,clrWhite);
   createButton(REC5,"",xd5,yd5,xs5,ys5,clrWhite,clrRed,13,clrWhite,"Arial Black");
   update_Text(REC1,"TP: "+DoubleToString(((Get_Price_d(TP_HL)-Get_Price_d(PR_HL))/_Point),0)+" Points | "+Get_Price_s(TP_HL));
   update_Text(REC3,"BUY LIMIT: | Lot: 0.01 | "+Get_Price_s(PR_HL));
   update_Text(REC5,"SL: "+DoubleToString(((Get_Price_d(PR_HL)-Get_Price_d(SL_HL))/_Point),0)+" Points | "+Get_Price_s(SL_HL));
   ChartSetInteger(0,CHART_EVENT_MOUSE_MOVE,true);
   ChartRedraw(0);
   return(INIT_SUCCEEDED);
}

The system begins with the #property header, establishing copyright and a YouTube link, like calibrating a trading cockpit’s core. The "OnInit()" function initializes the setup, defining rectangle names ("REC1", "REC2", etc.) and horizontal lines ("TP_HL", "SL_HL", "PR_HL") with global position variables ("xd1", "yd1", etc.). It creates a green TP rectangle ("REC1", 400x30), a transparent connector ("REC2", 400x150), a white entry rectangle ("REC3", 400x30), another connector ("REC4", 400x150), and a red SL rectangle ("REC5", 400x30) using "createButton()". Horizontal lines are created ("createHL()") for TP (aqua), entry (blue), and SL (red) with prices set via "ChartXYToTimePrice()". Text labels display point distances and prices ("update_Text()", "Get_Price_s()") for a buy limit order (hardcoded, lot=0.01). Mouse move events are enabled ("CHART_EVENT_MOUSE_MOVE") for dragging. Returning INIT_SUCCEEDED signals, “Cockpit is ready, let’s plan trades!” This primes the EA for visual trade setup, like a cockpit poised for action.

Phase 2: Building the Interface—Creating the Visual Tool

We create the graphical lines and rectangles, like assembling cockpit instruments.

bool createButton(string objName,string text,int xD,int yD, int xS,int yS,
                  color clrTxt,color clrBG,int fontsize=12,
                  color clrBorder=clrNONE,string font="Calibri"){
   ResetLastError();
   if (!ObjectCreate(0,objName,OBJ_BUTTON,0,0,0)){
      Print(__FUNCTION__,": Failed to create Btn: Error Code: ",GetLastError());
      return (false);
   }
   ObjectSetInteger(0,objName,OBJPROP_XDISTANCE,xD);
   ObjectSetInteger(0,objName,OBJPROP_YDISTANCE,yD);
   ObjectSetInteger(0,objName,OBJPROP_XSIZE,xS);
   ObjectSetInteger(0,objName,OBJPROP_YSIZE,yS);
   ObjectSetInteger(0,objName,OBJPROP_CORNER,CORNER_LEFT_UPPER);
   ObjectSetString(0,objName,OBJPROP_TEXT,text);
   ObjectSetInteger(0,objName,OBJPROP_FONTSIZE,fontsize);
   ObjectSetString(0,objName,OBJPROP_FONT,font);
   ObjectSetInteger(0,objName,OBJPROP_COLOR,clrTxt);
   ObjectSetInteger(0,objName,OBJPROP_BGCOLOR,clrBG);
   ObjectSetInteger(0,objName,OBJPROP_BORDER_COLOR,clrBorder);
   ObjectSetInteger(0,objName,OBJPROP_BACK,false);
   ObjectSetInteger(0,objName,OBJPROP_STATE,false);
   ObjectSetInteger(0,objName,OBJPROP_SELECTABLE,false);
   ObjectSetInteger(0,objName,OBJPROP_SELECTED,false);
   ChartRedraw(0);
   return (true);
}

bool createHL(string objName,datetime time1,double price1,color clr){
   ResetLastError();
   if (!ObjectCreate(0,objName,OBJ_HLINE,0,time1,price1)){
      Print(__FUNCTION__,": Failed to create HL: Error Code: ",GetLastError());
      return (false);
   }
   ObjectSetInteger(0,objName,OBJPROP_TIME,time1);
   ObjectSetDouble(0,objName,OBJPROP_PRICE,price1);
   ObjectSetInteger(0,objName,OBJPROP_COLOR,clr);
   ObjectSetInteger(0,objName,OBJPROP_BACK,false);
   ObjectSetInteger(0,objName,OBJPROP_STYLE,STYLE_DASHDOTDOT);
   ChartRedraw(0);
   return (true);
}

In the interface assembly hub, "createButton()" creates rectangles ("OBJ_BUTTON") for TP ("REC1", green), entry ("REC3", white), SL ("REC5", red), and connectors ("REC2", "REC4", transparent) with specified properties ("xD", "yD", "xS", "yS", "clrTxt", "clrBG") using "ObjectCreate()", "ObjectSetInteger()", and "ObjectSetString()". "createHL()" creates dashed horizontal lines ("OBJ_HLINE") for TP (aqua, "TP_HL"), entry (blue, "PR_HL"), and SL (red, "SL_HL") with prices set via "ChartXYToTimePrice()". Errors are logged ("GetLastError()") if creation fails. For example, on EURUSD H1, lines at 1.2050 (TP), 1.2000 (entry), 1.1950 (SL) appear at (300,20) with labels showing 50-point distances, like cockpit instruments ready for adjustment.

Phase 3: Handling Interactions—Dragging Price Lines

We manage user interactions to adjust price levels, like operating cockpit controls.

void OnChartEvent(const int id, const long& lparam, const double& dparam, const string& sparam){
   if (id==CHARTEVENT_MOUSE_MOVE){
      int MouseD_X = (int)lparam;
      int MouseD_Y = (int)dparam;
      int MouseState = (int)sparam;
      int XD_R1 = (int)ObjectGetInteger(0,REC1,OBJPROP_XDISTANCE);
      int YD_R1 = (int)ObjectGetInteger(0,REC1,OBJPROP_YDISTANCE);
      int XS_R1 = (int)ObjectGetInteger(0,REC1,OBJPROP_XSIZE);
      int YS_R1 = (int)ObjectGetInteger(0,REC1,OBJPROP_YSIZE);
      int XD_R2 = (int)ObjectGetInteger(0,REC2,OBJPROP_XDISTANCE);
      int YD_R2 = (int)ObjectGetInteger(0,REC2,OBJPROP_YDISTANCE);
      int XS_R2 = (int)ObjectGetInteger(0,REC2,OBJPROP_XSIZE);
      int YS_R2 = (int)ObjectGetInteger(0,REC2,OBJPROP_YSIZE);
      int XD_R3 = (int)ObjectGetInteger(0,REC3,OBJPROP_XDISTANCE);
      int YD_R3 = (int)ObjectGetInteger(0,REC3,OBJPROP_YDISTANCE);
      int XS_R3 = (int)ObjectGetInteger(0,REC3,OBJPROP_XSIZE);
      int YS_R3 = (int)ObjectGetInteger(0,REC3,OBJPROP_YSIZE);
      int XD_R4 = (int)ObjectGetInteger(0,REC4,OBJPROP_XDISTANCE);
      int YD_R4 = (int)ObjectGetInteger(0,REC4,OBJPROP_YDISTANCE);
      int XS_R4 = (int)ObjectGetInteger(0,REC4,OBJPROP_XSIZE);
      int YS_R4 = (int)ObjectGetInteger(0,REC4,OBJPROP_YSIZE);
      int XD_R5 = (int)ObjectGetInteger(0,REC5,OBJPROP_XDISTANCE);
      int YD_R5 = (int)ObjectGetInteger(0,REC5,OBJPROP_YDISTANCE);
      int XS_R5 = (int)ObjectGetInteger(0,REC5,OBJPROP_XSIZE);
      int YS_R5 = (int)ObjectGetInteger(0,REC5,OBJPROP_YSIZE);
      if (prevMouseState == 0 && MouseState == 1){
         mlbDownX1 = MouseD_X;
         mlbDownY1 = MouseD_Y;
         mlbDownXD_R1 = XD_R1;
         mlbDownYD_R1 = YD_R1;
         mlbDownX2 = MouseD_X;
         mlbDownY2 = MouseD_Y;
         mlbDownXD_R2 = XD_R2;
         mlbDownYD_R2 = YD_R2;
         mlbDownX3 = MouseD_X;
         mlbDownY3 = MouseD_Y;
         mlbDownXD_R3 = XD_R3;
         mlbDownYD_R3 = YD_R3;
         mlbDownX4 = MouseD_X;
         mlbDownY4 = MouseD_Y;
         mlbDownXD_R4 = XD_R4;
         mlbDownYD_R4 = YD_R4;
         mlbDownX5 = MouseD_X;
         mlbDownY5 = MouseD_Y;
         mlbDownXD_R5 = XD_R5;
         mlbDownYD_R5 = YD_R5;
         if (MouseD_X >= XD_R1 && MouseD_X <= XD_R1+XS_R1 && MouseD_Y >= YD_R1 && MouseD_Y <= YD_R1+YS_R1){
            movingState_R1 = true;
         }
         if (MouseD_X >= XD_R3 && MouseD_X <= XD_R3+XS_R3 && MouseD_Y >= YD_R3 && MouseD_Y <= YD_R3+YS_R3){
            movingState_R3 = true;
         }
         if (MouseD_X >= XD_R5 && MouseD_X <= XD_R5+XS_R5 && MouseD_Y >= YD_R5 && MouseD_Y <= YD_R5+YS_R5){
            movingState_R5 = true;
         }
      }
      if (movingState_R1 && YD_R1+YS_R1 < YD_R3){
         ChartSetInteger(0,CHART_MOUSE_SCROLL,false);
         ObjectSetInteger(0,REC1,OBJPROP_YDISTANCE,mlbDownYD_R1 + MouseD_Y - mlbDownY1);
         ObjectSetInteger(0,REC2,OBJPROP_YDISTANCE,YD_R1 + YS_R1);
         ObjectSetInteger(0,REC2,OBJPROP_YSIZE,(YD_R2 + YS_R2) - (YD_R1 + YS_R1));
         datetime dt_TP=0;
         double price_TP=0;
         int window = 0;
         ChartXYToTimePrice(0,XD_R1,YD_R1+YS_R1,window,dt_TP,price_TP);
         ObjectSetInteger(0,TP_HL,OBJPROP_TIME,dt_TP);
         ObjectSetDouble(0,TP_HL,OBJPROP_PRICE,price_TP);
         update_Text(REC1,"TP: "+DoubleToString(((Get_Price_d(TP_HL)-Get_Price_d(PR_HL))/_Point),0)+" Points | "+Get_Price_s(TP_HL));
         ChartRedraw(0);
      }
      if (movingState_R5 && YD_R5 > YD_R4){
         ChartSetInteger(0,CHART_MOUSE_SCROLL,false);
         ObjectSetInteger(0,REC5,OBJPROP_YDISTANCE,mlbDownYD_R5 + MouseD_Y - mlbDownY5);
         ObjectSetInteger(0,REC4,OBJPROP_YDISTANCE,YD_R3 + YS_R3);
         ObjectSetInteger(0,REC4,OBJPROP_YSIZE,(YD_R5) - (YD_R3 + YS_R3));
         datetime dt_SL=0;
         double price_SL=0;
         int window = 0;
         ChartXYToTimePrice(0,XD_R5,YD_R5+YS_R5,window,dt_SL,price_SL);
         ObjectSetInteger(0,SL_HL,OBJPROP_TIME,dt_SL);
         ObjectSetDouble(0,SL_HL,OBJPROP_PRICE,price_SL);
         update_Text(REC5,"SL: "+DoubleToString(((Get_Price_d(PR_HL)-Get_Price_d(SL_HL))/_Point),0)+" Points | "+Get_Price_s(SL_HL));
         ChartRedraw(0);
      }
      if (movingState_R3){
         ChartSetInteger(0,CHART_MOUSE_SCROLL,false);
         ObjectSetInteger(0,REC3,OBJPROP_XDISTANCE,mlbDownXD_R3 + MouseD_X - mlbDownX3);
         ObjectSetInteger(0,REC3,OBJPROP_YDISTANCE,mlbDownYD_R3 + MouseD_Y - mlbDownY3);
         ObjectSetInteger(0,REC1,OBJPROP_XDISTANCE,mlbDownXD_R1 + MouseD_X - mlbDownX1);
         ObjectSetInteger(0,REC1,OBJPROP_YDISTANCE,mlbDownYD_R1 + MouseD_Y - mlbDownY1);
         ObjectSetInteger(0,REC2,OBJPROP_XDISTANCE,mlbDownXD_R2 + MouseD_X - mlbDownX2);
         ObjectSetInteger(0,REC2,OBJPROP_YDISTANCE,mlbDownYD_R2 + MouseD_Y - mlbDownY2);
         ObjectSetInteger(0,REC4,OBJPROP_XDISTANCE,mlbDownXD_R4 + MouseD_X - mlbDownX4);
         ObjectSetInteger(0,REC4,OBJPROP_YDISTANCE,mlbDownYD_R4 + MouseD_Y - mlbDownY4);
         ObjectSetInteger(0,REC5,OBJPROP_XDISTANCE,mlbDownXD_R5 + MouseD_X - mlbDownX5);
         ObjectSetInteger(0,REC5,OBJPROP_YDISTANCE,mlbDownYD_R5 + MouseD_Y - mlbDownY5);
         datetime dt_PRC=0,dt_SL1=0,dt_TP1=0;
         double price_PRC=0,price_SL1=0,price_TP1=0;
         int window = 0;
         ChartXYToTimePrice(0,XD_R3,YD_R3+YS_R3,window,dt_PRC,price_PRC);
         ChartXYToTimePrice(0,XD_R5,YD_R5+YS_R5,window,dt_SL1,price_SL1);
         ChartXYToTimePrice(0,XD_R1,YD_R1+YS_R1,window,dt_TP1,price_TP1);
         ObjectSetInteger(0,PR_HL,OBJPROP_TIME,dt_PRC);
         ObjectSetDouble(0,PR_HL,OBJPROP_PRICE,price_PRC);
         ObjectSetInteger(0,TP_HL,OBJPROP_TIME,dt_TP1);
         ObjectSetDouble(0,TP_HL,OBJPROP_PRICE,price_TP1);
         ObjectSetInteger(0,SL_HL,OBJPROP_TIME,dt_SL1);
         ObjectSetDouble(0,SL_HL,OBJPROP_PRICE,price_SL1);
         update_Text(REC1,"TP: "+DoubleToString(((Get_Price_d(TP_HL)-Get_Price_d(PR_HL))/_Point),0)+" Points | "+Get_Price_s(TP_HL));
         update_Text(REC3,"BUY LIMIT: | Lot: 0.01 | "+Get_Price_s(PR_HL));
         update_Text(REC5,"SL: "+DoubleToString(((Get_Price_d(PR_HL)-Get_Price_d(SL_HL))/_Point),0)+" Points | "+Get_Price_s(SL_HL));
         ChartRedraw(0);
      }
      if (MouseState == 0){
         movingState_R1 = false;
         movingState_R3 = false;
         movingState_R5 = false;
         ChartSetInteger(0,CHART_MOUSE_SCROLL,true);
      }
      prevMouseState = MouseState;
   }
}

In the interaction hub, "OnChartEvent()" handles mouse move events ("CHARTEVENT_MOUSE_MOVE") to drag TP ("REC1", "TP_HL"), entry ("REC3", "PR_HL"), and SL ("REC5", "SL_HL") lines, tracked by "movingState_R1", "movingState_R3", and "movingState_R5". Clicking within a rectangle’s bounds ("XD_R1", "YD_R1", etc.) initiates dragging, updating positions ("ObjectSetInteger()") and prices ("ChartXYToTimePrice()", "Get_Price_d()") with real-time point calculations ("update_Text()") for TP and SL distances. Constraints ensure valid buy limit setups (e.g., TP above entry, SL below entry, "YD_R1+YS_R1 < YD_R3", "YD_R5 > YD_R4"). Connectors ("REC2", "REC4") adjust dynamically ("OBJPROP_YSIZE") to maintain alignment. For example, on EURUSD H1, dragging "REC3" to 1.2000 updates "PR_HL", with "REC1" (TP=1.2050, 50 points) and "REC5" (SL=1.1950, 50 points), like adjusting cockpit dials.

Phase 4: Shutting Down the System—Cleaning Up Resources

As our expedition concludes, we shut down the system, ensuring a clean chart.

void OnDeinit(const int reason){
   deleteObjects();
}

void deleteObjects(){
   ObjectDelete(0,REC1);
   ObjectDelete(0,REC2);
   ObjectDelete(0,REC3);
   ObjectDelete(0,REC4);
   ObjectDelete(0,REC5);
   ObjectDelete(0,TP_HL);
   ObjectDelete(0,SL_HL);
   ObjectDelete(0,PR_HL);
   ChartRedraw(0);
}

In the shutdown control room, "OnDeinit()" calls "deleteObjects()" to remove all rectangles ("REC1", "REC2", etc.) and horizontal lines ("TP_HL", "SL_HL", "PR_HL") using "ObjectDelete()", ensuring a clean chart with "ChartRedraw()". This is like dismantling the cockpit for the next mission.

Why This EA is a Trading Cockpit Triumph

The Trade Assistant GUI Tool EA is a trade planning triumph, enabling precise setup of buy limit orders with a visual interface, like a master-crafted cockpit. Its draggable lines ("PR_HL", "SL_HL", "TP_HL") and real-time feedback ("update_Text()") ensure accurate planning, with potential for order execution or additional order types. Picture setting a buy limit on EURUSD at 1.2000 with 50-point SL/TP—strategic brilliance! Beginners will value the intuitive design, while experts can enhance its functionality, making it essential for manual traders seeking precision.

Putting It All Together

To deploy this EA:

  1. Open MetaEditor in MetaTrader 5, like entering your trading cockpit.

  2. Copy the code, compile with F5, and verify no errors—no pilot wants a faulty system!

  3. Attach the EA to your chart (e.g., EURUSD H1) to display the draggable lines.

  4. Adjust TP, entry, and SL lines visually, noting point distances, and place the buy limit order manually.

  5. Test on a demo account first—real trading deserves a trial run!

Conclusion

We’ve engineered a Trade Assistant GUI system that plans trades with precision, like a master-crafted cockpit. This MQL5 code is your strategic tool, brought to life with a seamless, professional narrative packed with clear explanations and vivid examples to fuel your trading confidence. Whether you’re a novice pilot or a seasoned market strategist, this EA empowers you to set up trades with ease. Ready to plan? Watch our video guide on the website for a step-by-step creation process. Now, navigate your trading with precision! 🔍

Disclaimer: Trading is like navigating complex markets—challenging and risky. Losses can exceed deposits. Test strategies on a demo account before going live.

Disclaimer: The ideas and strategies presented in this resource are solely those of the author and are intended for informational and educational purposes only. They do not constitute financial advice, and past performance is not indicative of future results. All materials, including but not limited to text, images, files, and any downloadable content, are protected by copyright and intellectual property laws and are the exclusive property of Forex Algo-Trader or its licensors. Reproduction, distribution, modification, or commercial use of these materials without prior written consent from Forex Algo-Trader is strictly prohibited and may result in legal action. Users are advised to exercise extreme caution, perform thorough independent research, and consult with qualified financial professionals before implementing any trading strategies or decisions based on this resource, as trading in financial markets involves significant risk of loss.

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